Hello there. I've been working on a lot of features for a roleplay script, and today I decided I would showcase some of these features as I go.
Screenshots are below.
With regards to the armour objects, the object differs depending on your faction and whether you are on duty or not. I have more features planned so I will update this as I go, and there's plenty more features already finished that I've still to show. Nevertheless, let me know what you guys think.
I will show a corpse script I am working on soon. I didn't show all of the gunshell types so I will paste them in a code wrap.
Screenshots are below.
Code:
Vehicle stats - https://imgur.com/a/0PPVnRM
Gunshells and bullets - https://imgur.com/a/dMygqy4
Weapon objects storeable in vehicles - https://imgur.com/a/H2LRxBC
Player armour objects - https://imgur.com/a/KCdzlF9
With regards to the armour objects, the object differs depending on your faction and whether you are on duty or not. I have more features planned so I will update this as I go, and there's plenty more features already finished that I've still to show. Nevertheless, let me know what you guys think.
I will show a corpse script I am working on soon. I didn't show all of the gunshell types so I will paste them in a code wrap.
Code:
9mm, Spistol - .380 ACP
Desert Eagle - .45 ACP
Regular Shotgun - 20 Gauge
Sawn-off - 16 Gauge
Spas-12 - 12 Gauge
Uzi - 9mm Parabellum
MP5 - 10mm Auto
AK-47 - 7.62x39mm
M4 - 5.56x45mm NATO
TEC-9 - 9x19mm Parabellum
Country Rifle - .303 Mk VII SAA Ball
Sniper Rifle - .30-06 Springfield